•  
  •  
 

Abstract

This article reports the study of the use of WhatsApp Group (WAG) among primary school students who utilize the platform as a digital heterotopia. The study investigated: How is WAG used as a platform for sharing and exchanging YouTube content among primary school students?; How WAG is represented as a digital space for during their practices of sharing and exchanging YouTube content? The purpose of this research is to explore information dissemination activities, especially YouTube content WAG as a digital space for information sharing has become a heterotopia digital space. This qualitative research was conducted in Surabaya, Malang, Kediri, and Jember. Data was collected from indepth interview of 50 primary school students. This study found that firstly, the students do not only use their WAG to disseminate YouTube content for academic purposes, but also to turn WAG as a space of digital leisure. Children as the iGeneration immerse themselves into the cyberspace to interesting videos on YouTube, as well as game-related content which they share to their friends through WAG. Secondly, the existence of WAG for these students does not only serve as a space for educational purposes – exchanging academic content, but also as a space for social interaction, self-representation and con-structing self-identity. WAG among primary school students is a digital heterotopia as they can use it as a space for sharing and exchanging various YouTube content for their social loop, and social validation from their digital peers.

Bahasa Abstract

Penelitian ini membahas penyebaran konten-konten YouTube di kalangan anak-anak dan bagaimana WhatsApp Group (WAG) telah berkembang menjadi ruang digital heterotopia. Permasalahan yang dikaji adalah: (1) Bagaimana WhatsApp Group (WAG) dimanfaatkan sebagai media untuk membagi dan bertukar konten-konten YouTube di kalangan anak-anak SD? dan (2) Bagaimana representasi WAG sebagai ruang digital bagi anak-anak SD ketika mereka memanfaatkan konten video YouTube dalam WAG? Studi ini dilakukan di kota Surabaya, Malang, Kediri dan Jember. Dalam studi kualitatif ini 50 siswa SD diwawancarai secara mendalam. Kajian ini menemukan: Pertama, siswa SD tidak hanya memanfaatkan WAG untuk menyebarkan konten-konten YouTube yang berisi tugas-tugas akademik, tetapi juga menjadikan WAG sebagai ruang untuk digital leisure. Sebagai iGenera-tion, siswa SD menelusur dunia maya untuk menemukan konten YouTube yang unik dan spektakuler, serta cara memainkan game yang kemudian di-share dalam WAG. Kedua, bagi siswa SD, keberadaan WAG tidak hanya sebagai ruang untuk memberikan sumber informasi akademik dan bertukar pendapat tentang tugas sekolah, tetapi juga sebagai ruang interaksi sosial, ruang representasi diri dan ruang membangun identitas diri. WAG di kalangan anak-anak SD merupakan digital heterotopia karena mereka dapat memanfaatkannya untuk menyebarkan konten-konten YouTube, sehingga mereka mendapatkan tiket masuk dalam lingkungan pergaulan, dan pengakuan sosial dari lingkungan digital peergroup- nya.

References

  1. Adam, I. (2019). Digital leisure engagement and concerns among inbound tourists in Ghana. Journal of Outdoor Recreation and Tourism, 26,13–22. https://doi.org/10.1016/j.jort.2019.03.001
  2. Aharony, N., & Zion, A. (2019). Effects of WhatsApp’s Use on Working Memory Performance Among Youth. Journal of Educational Computing Research, 57(1), 226–245. https://doi.org/10.1177/0735633117749431
  3. Ahearne, C., Dilworth, S., Rollings, R., Livingstone, V., & Murray, D. (2015). Touch-screen technology usage in toddlers. Arch Dis Child, 0, 1–3. https://doi.org/10.1136/archdischild-2015-309278
  4. Amado Puentes, A., Villar Rodríguez, N., Pereiro Fernández, S., & García Alonso, L. (2020). Suitability and validation of WhatsAppTM as a method of communicating with family. Anales de Pediatria, 92(5), 300-302. https://doi.org/10.1016/j.anpedi.2019.02.010
  5. Ariani, A., Luh, N., Hm, P., Aditya, R., Endriyani, N., & Niati, R. (2017). Effects of Playing with Gadget on Elementary School Children in Urban and Rural Environment. Advance in Health Sciences Research (AHSR), 2, 22–27. https://doi.org/10.2991/hsic-17.2017.5
  6. Assathiany, R., Guery, E., Caron, F. M., Cheymol, J., Picherot, G., & Foucaud, P. (2018). Children and screens: A survey by French pediatricians. Archives de Pediatrie, 25, 84–88. https://doi.org/10.1016/j.arcped.2017.11.001
  7. Bahmanteymouri, E., & Haghighi, F. (2020). Airbnb as an ephemeral space: Towards an analysis of a digital heterotopia. In S. Ferdinan, I. Souch & D. Wesselman (Eds.), Heterotopia and Globalisation in the Twenty-First Century (pp. 243-244). London: Routledge. https://doi.org/10.4324/9780429290732
  8. Binti, T., Tahir, M., Hashimah, N., & Hassain, A. (2016). Children and social media usage: Malaysian initial perspective. 2016 3rd International Conference on Computer and Information Sciences (ICCOINS), 143–147. https://doi.org/10.1109/ICCOINS.2016.7783204
  9. Blair, S. L., Claster, P. N., & Claster, S. M. (2015). Technology and Youth: Growing Up in a Digital World. In S. L. Blair, P. N. Claster, & S. M. Claster (Eds.), Technology and Youth: Growing Up in a Digital World (Vol. 19, p. iii). Bingley: Emerald Group Publishing Limited. https://doi.org/10.1108/S1537-466120150000019024
  10. Carnicelli, S., McGillivray, D., & McPherson, G. (2016). Digital leisure cultures: Critical perspectives. London: Routledge. https://doi.org/10.4324/9781315666600
  11. Chaudron, S. (2015). Young Children (0-8) and digital technology: A qualitative exploratory study across seven countries. Technical Report by the Joint Research Centre of the European Commission. Luxemburg: Publications Office of the European Union.
  12. Childwise (2017). Monitor report 2017: Children’s media use and purchasing. United Kingdom: Childwise.
  13. Christensen, P., Mikkelsen, M. R., Nielsen, T. A. S., & Harder, H. (2011). Children, mobility, and space: Using gps and mobile phone technologies in ethnographic research. Journal of Mixed Methods Research, 5(3), 227-236. https://doi.org/10.1177/1558689811406121
  14. Costa-Sánchez, C., & Guerrero-Pico, M. (2020). What Is WhatsApp for? Developing Transmedia Skills and Informal Learning Strategies Through the Use of WhatsApp—A Case Study with Teenagers From Spain. Social Media and Society, 6(3). https://doi.org/10.1177/2056305120942886
  15. Ersoy, M. (2019). Social Media and Children. In G. Sarı (Ed.), Handbook of research on children’s consumption of Digital Media. Pennsylvania: IGI Global.
  16. Foucault, M. (1967/2008). Of other spaces (L. De Cauter &M. Dehaene, Trans.). In M. Dehaene &L. De Cauter (Eds.), Heterotopia and the city: Public space in a postcivil society (pp. 13–29). London, England: Routledge.
  17. Foucault, M. (2017). Of other spaces. In J. Levy (Ed), The City: Critical Essays in Human Geography (pp.281-283). London: Routledge.
  18. Foucault, M. (2018). The order of things: An archaeology of the human sciences. London: Routledge. https://doi.org/10.4324/9781315660301
  19. Grimley, M. (2012). Digital leisure-time activities, cognition, learning behaviour and information literacy: What are our children learning? E-Learning and Digital Media, 9(10), 19-28. https://doi.org/10.2304/elea.2012.9.1.13
  20. Haddon, L. (2013). Mobile media and children. Mobile Media and Communication, 1(1), 89-95. https://doi.org/10.1177/2050157912459504
  21. Hadjipanayis, A., Efstathiou, E., Altorjai, P., Stiris, T., & Valiulis, A. (2019). Social media and children: what is the paediatrician’s role? European Journal of Pediatrics, 178, 1605–1612. https://doi.org/10.1007/s00431-019-03458-w
  22. Hadlington, L., White, H., & Curtis, S. (2019). “ I cannot live without my [ tablet ] ” : Children ’ s experiences of using tablet technology within the home. Computers in Human Behavior, 94, 19–24. https://doi.org/10.1016/j.chb.2018.12.043
  23. Harris, A., & Johns, A. (2020). Youth, social cohesion and digital life: From risk and resilience to a global digital citizenship approach. Journal of Sociology, 1(1), 1-18 https://doi.org/10.1177/1440783320919173
  24. Holland, M. (2016). How YouTube Developed into a Successful Platform for User-Generated Content. Elon Journal of Undergraduate Research in Communications, 7(1),52-60. http://www.inquiriesjournal.com/a?id=1477
  25. Kabali, H. K., Irigoyen, M. M., Nunez-davis, R., Budacki, J. G., & Mohanty, S. H. (2015). Exposure and use of mobile media devices by young children. Pediatrics, 136(6), 1044–1050. https://doi.org/10.1542/peds.2015-2151
  26. Katrini, E. (2018). Sharing culture: On definitions, values, and emergence. Sociological Review, 66(2), 425-446. https://doi.org/10.1177/0038026118758550
  27. Kirkorian, H. L. (2016). Toddlers’ word learning from contingent and non-contingent video on touchscreens. Child Development, 87, 405–413. https://doi.org/doi.org/10.1111/cdev.12508
  28. Komalova, L. (2018). Social Network Sites as Digital heterotopias: Textual Content and Speech Behavior Perception. In DA. Alexandrov, AV. Boukhanovsky AV. Chugunov, Y. Kabanov, & O.Koltsova (Eds) Digital Transformation and Global Society. DTGS 2018. Communications in Computer and Information Science (pp. 43-54). Cham: Springer. https://doi.org/10.1007/978-3-030-02846-6_4
  29. Layland, E. K., Hodge, C. J., Glaza, M., & Peets, J. O. (2020). Rethinking leisure time use metrics: Greater diversity in shared sibling leisure is associated with higher relationship quality during emerging adulthood. Journal of Social and Personal Relationships, 37(2), 516–537. https://doi.org/10.1177/0265407519867771
  30. Levine, L. E., Waite, B. M., Bowman, L. L., & Kachinsky, K. (2018). Mobile media use by infants and toddlers. Computers in Human Behavior, 94(September 2018), 92–99. https://doi.org/10.1016/j.chb.2018.12.045
  31. Liyana, S., & Noorhidawati, A. (2014). How graduate students seek for information: Convenience or guaranteed result?. Malaysian Journal of Library & Information Science, 19(2), 1-15.
  32. Livingstone, S. (2002). Young People and New Media: Childhood and the Changing Media Environment. London: SageUK.
  33. Ljungberg, E. (2019). Media practices in the making of an “other space”: Communicating inclusion, exclusion, and belonging in a controversial heterotopia. New Media & Society, 22(12), 2166-2182. https://doi.org/10.1177/1461444819888399
  34. Mascheroni, G., & Ólafsson, K. (2016). The mobile Internet: Access, use, opportunities and divides among European children. New Media and Society, 18(8), 1657-1679. https://doi.org/10.1177/1461444814567986
  35. Matassi, M., Boczkowski, P. J., & Mitchelstein, E. (2019). Domesticating WhatsApp: Family, friends, work, and study in everyday communication. New Media and Society, 21(10), 2183-2200. https://doi.org/10.1177/1461444819841890
  36. McNamee, S. (2000). Foucault’s Heterotopia and Children’s Everyday Lives. Childhood, 7(4), 479–492. https://doi.org/10.1177/0907568200007004006
  37. Miscione, G., & Kavanagh, D. (2015). Bitcoin and the Blockchain: A Coup D’’tat in Digital heterotopia? SSRN Electronic Journal, 23(15), 1-27. https://doi.org/10.2139/ssrn.2624922
  38. Moghavvemi, S., Sulaiman, A., Jaafar, N. I., & Kasem, N. (2018). Social media as a complementary learning tool for teaching and learning: The case of YouTube. International Journal of Management Education, 16(1), 37-42. https://doi.org/10.1016/j.ijme.2017.12.001
  39. Morgan, N. (2020). Children as digital citizens: Closing the gap on parental engagement. Information Technology, Education and Society, 17(1), 41–54. https://doi.org/https://doi.org/10.7459/ites/17.1.04
  40. Neumann, M. M. (2018). Using tablets and apps to enhance emergent literacy skills in young children. Early Childhood Research Quarterly, 42(1st Quarter 2018), 239–246. https://doi.org/10.1016/j.ecresq.2017.10.006
  41. Ofcom. (2016). Children and parents: media use and attitudes report, (November). United Kingdom: Ofcom.
  42. Potter, A., & Steemers, J. (2017). Children’s television in transition: Policies, platforms and production. Media International Australia, 163(1), 6-12. https://doi.org/10.1177/1329878X17693936
  43. Raman, S., Guerrero-duby, S., Mccullough, J. L., Brown, M., Ostrowski-delahanty, S., Langkamp, D., & Duby, J. C. (2017). Screen exposure during daily routines and a young child ’ s risk for having social-emotional delay. Clinical Pediatrics, 56(13), 1244–1253. https://doi.org/10.1177/0009922816684600
  44. Rangaswamy, N., & Arora, P. (2016). The mobile internet in the wild and every day: Digital leisure in the slums of urban India. International Journal of Cultural Studies, 19(6), 611-626. https://doi.org/10.1177/1367877915576538
  45. Rosen, L. D. (2010). Rewired: Understanding the iGeneration and the way they learn. London: St. Martin's Griffin.
  46. Rowlands, I., Nicholas, D., Williams, P., Huntington, P., Fieldhouse, M., Gunter, B., Withey, R., Jamali, H.R., Dobrowolski, T. and Tenopir, C. (2008). The Google generation: the information behaviour of the researcher of the future. Aslib Proceedings, 60(4), 290-310. https://doi.org/10.1108/00012530810887953
  47. Sánchez-Navarro, J., & Aranda, D. (2013). Messenger and social network sites as tools for sociability, leisure and informal learning for Spanish young people. European Journal of Communication, 28(1), 67-75. https://doi.org/10.1177/0267323111432411
  48. Spracklen, K. (2015). Digital Leisure, the Internet and Popular Culture. Leeds : Palgrave Macmillan. https://doi.org/10.1057/9781137405876
  49. Sugihartati, R., & Yuwinanto, H. P. (2019). Dampak Sosial Penggunaan Gawai (Mobiles Phones) di Kalangan Anak-Anak serta Keterlibatan Orang Tua dan Sekolah dalam Pengembangan Literasi Digital. Laporan Penelitian. Direktorat Riset dan Pengabdian Masyarakat Direktorat Jenderal Riset dan Pengembangan Kementerian Riset, Teknologi, dan Pendidikan Tinggi. (Unpublished Work)
  50. Thestrup, K. (2019). Digital citizens: How preschool teachers and children communities in a digital and global world. In C. Gray & I. Palaiologou (Eds.), Early learning in the digital age (pp. 136–148). California, USA: Sage Publications.
  51. Tsai, C.-W., Shen, P.-D., & Fan, Y.-T. (2015). Investigation of Student Learning Assistance through Online Academic Help-Seeking and a Mobile Application. International Journal of E-Adoption, 7(1), 1-16. https://doi.org/10.4018/ijea.2015010101
  52. Tur-Viñes, V., Núñez-Gómez, P., & González-Río, M. J. (2018). Kid influencers on YouTube. A space for responsibility. Revista Latina de Comunicacion Social, 13(3), 13-20. https://doi.org/10.4185/RLCS-2018-1303
  53. Vernon, L. (2019). Time-use for the iGeneration: A person-centered approach. Human Behavior and Emerging Technologies, 1(2), 91–102. https://doi.org/https://doi.org/10.1002/hbe2.146
  54. Witteborn, S. (2014). Forced migrants, emotive practice and digital heterotopia. Crossings, 5(1), 73-85. https://doi.org/10.1386/cjmc.5.1.73_1
  55. Zhao, S., Grasmuck, S., & Martin, J. (2008). Identity construction on Facebook: Digital empowerment in anchored relationships. Computers in Human Behavior, 24(5), 1816-1836. https://doi.org/10.1016/j.chb.2008.02.012
  56. Zilka, G. (2018). Why do children and adolescents consume so much media? An examination based on self-determination theory. Global Media Journal, 24, 100-110. https://doi.org/10.1016/j.psychsport.2016.01.009

Share

COinS
 
 

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.